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Augmented Reality apps with ARKit and SceneKit on iOS
Udemy MOOC / Non-credit all levels

Augmented Reality apps with ARKit and SceneKit on iOS

About this course

* Now including Face tracking *ARKit was launched in June 2017 by Apple and instantly became the largest AR platform with 350 million compatible devices. ARKit makes it much easier for developers to code augmented reality apps than ever before. Learn the future of programming with ARKit today and be in demand!AR is disrupting the world and will become mass market very soon. Don't wait for the crowd, be a leader and innovator in this new exciting field :Augmented reality is going to change everything we know in the next few yearsSO WHAT WILL YOU LEARN?This course will teach you :● How to design 3D objects, and text with and without code● Primitive Geometries, colors/textures/materials, lights, animations, physics and particle systems.● Physically based rendering for realistic appearance● How to use Scenekit's built in Physics engineARKit fundamentals : ● Surface recognition (floor, tables, walls...)● Image detection (posters, paintings, postcards, magazines, book covers, business cards...) ● Spacial sound for immersive experiences● Image detection and Tracking ● Automatic environment texture● Face tracking and animation (requires iPhone X, Xs, XsPlus or Xr)FREE ARKIT COMPANION APPYou can try all the ARKit projects you will learn right now on your device. Look for "Augmented Reality App" on the App Store.WHAT'S INCLUDEDAll source codes and 3D design materials are included and easy to re-use in your commercial apps</

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