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Building the Core Mechanics of a Pinball Game in UE
Coursera MOOC / Non-credit all levels

Building the Core Mechanics of a Pinball Game in UE

About this course

Build a fully playable Pinball game in Unreal Engine using Blueprint visual scripting while developing practical game mechanics, interactive systems, and polished user interfaces. Through four hands-on modules, you'll progress from setting up a pinball project and implementing physics-based ball behavior to creating bumpers, flippers, plungers, scoring systems, and responsive player controls. You'll also develop dynamic score displays, player statistics, end-game conditions, high score tracking, and a professional main menu with optimized UI performance. Along the way, you'll apply Blueprint scripting to construct reusable gameplay logic, manage game state, integrate collision-based interactions, and refine the overall player experience. This course is designed for learners who want practical experience building interactive gameplay systems in Unreal Engine through project-based learning. By completing a complete pinball game, you'll strengthen your understanding of Blueprint logic, physics interactions, user interface development, gameplay flow, and performance optimization. If you're looking to develop hands-on Unreal Engine skills by creating an engaging arcade-style game from start to finish, this course provides a structured approach that emphasizes both technical implementation and gameplay design.

$49.00

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