Current Gen 3D Game Prop Production
About this course
In this course you will learn to create a photo-real game prop using modern game art production techniques. You will gather reference, generate a base model, create a high polygon model, bake details onto a low poly model, and then texture and present a final portfolio piece. This course is aimed at students who have some knowledge in 3d and game art and would like to learn more advanced techniques employed in the creation of modern game assets. We will be using Maya, Zbrush, Marmoset, and Substance Painter extensively throughout the course. When you are finished you will have your own model based of of a real-world prop suitable for use in modern game engines.
Price shown by Coursera — confirm on their site.
Enroll on CourseraYou'll be redirected to Coursera to complete enrollment.
- Listed & compared by CourseAsk
- English · All Levels
More courses from Coursera
Coursera
TCP/IP and Internet
Birla Institute of Technology & Science, Pilani · MOOC / Non-credit
Coursera
Agile Project Management
University of Colorado Boulder · Master's Degree
Coursera
Conservation and Sustainable Development
University of Michigan · MOOC / Non-credit
Coursera
Extra-Galactic Astronomy
University of Cambridge · MOOC / Non-credit