Udemy
Bootcamp
0
Start to finish - Creating a complete game using Unity3D
About this course
In this course we will create a 2D game called "Whack a Zombie" from start to finish. During the course of this project we will learn how to set up the project and code all the game mechanics and interactions in Visual Studios using C# and we will finish the project with adding some additional polish to it also. By the end of the project you will have a thorough understanding of the fundamentals of developing games using the Unity game engine.
C
55/100
CourseAsk score
- What the provider tells you
- 31/45
- Who stands behind it
- 8/35
- How complete the listing is
- 16/20
Scores how much the provider publishes and who stands behind it — not how well it is taught.
What you'll learn
- Create a new Unity 2D project and configure basic settings
- Write C# scripts in Visual Studio to control player input and enemy AI
- Implement collision detection and response for game objects
- Design and integrate UI elements such as scores and health bars
- Add audio clips and visual effects to polish the gameplay
- Export the finished game as a runnable build
Course objectives
- Develop a functional 2D game from start to finish using Unity
- Apply C# programming techniques specific to Unity game development
- Incorporate UI, audio, and visual polish into a Unity project
Game Programming
#c#
#game development
#game design
#coding
#game mechanics
#2d games
#unity3d
#game programming
#visual studios
#indie game
#unity
#visual studio
#2d game development
#whack a zombie
#collision detection
#ui design
#animation
#audio integration
#game polishing
#scripting
#game loop
$199.99
Price shown by Udemy — confirm on their site.
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