Skip to content
CourseAsk.
Substance Painter to UE5
Udemy MOOC / Non-credit all levels

Substance Painter to UE5

About this course

This course teaches a professional, production-ready texturing workflow using Substance Painter and Unreal Engine 5 (UE5), with a strong focus on Archviz and high-quality 3D assets.You’ll learn how to create realistic, optimized textures in Substance Painter and correctly export and implement them in Unreal Engine 5, following industry-standard practices used in architectural visualization, game assets, and real-time rendering.Starting from prepared 3D models, we’ll cover PBR texturing principles, smart materials, texture sets, masking, and detail refinement inside Substance Painter. You’ll then bring those textures into UE5, set up physically accurate materials, and ensure they look correct under real-time lighting.This course is designed to bridge the gap between texturing and real-time presentation, helping you avoid common mistakes like incorrect color space, roughness issues, or broken material setups.Whether you’re working on Archviz scenes, props, environments, or portfolio projects, this workflow will help you achieve clean, realistic, and professional results.What you’ll learnProfessional Substance Painter texturing workflowProper PBR setup for UE5Exporting textures correctly for Unreal Engine 5Creating realistic materials for Archviz and 3D assetsOptimizing textures for real-time performanceSetting up materials and textures inside UE5Avoiding common texturing and UE5 material mistakesWho this course is for3D artists interested in Archviz, game assets, or real-time renderingBeginners to intermediate users of Substance Painter or Unreal Engine

$39.99

Price shown by Udemy — confirm on their site.

Enroll on Udemy

You'll be redirected to Udemy to complete enrollment.

  • Listed & compared by CourseAsk
  • English · All Levels