Ultimate Guide to Blender & Unity® Game Design & Development
About this course
Let's learn game design and development with practical projects that take you from zero to hero in one ultimate course. In Part 1 digital artist Kevin Liao from Mammoth Interactive will teach you how to use Blender to make low-poly art. You draw 13 3D models of buildings from scratch. This course is perfect for beginners. We begin with a thorough introduction to the Blender interface. Blender is a powerful (and free) program that can be used to make art assets. Art you make in Blender is easy to add to games or other projects. Even if you're not an artist, you can make basic art models! In Part 2 Glauco Pires teams up with Kevin to show you how to build a 3D platform runner game in Unity®. You learn how to set up the project, code the game's functionality, make original artwork and integrate the artwork into the game. Included in this course is material for beginners to get comfortable with the interfaces. Please note that we reuse this content in similar courses because it is introductory material. You can find some material in this course in the following related courses: Make a Fully Featured Game: Code in C#, Make Low Poly ModelsMake a Unity Platform Game & Low Poly Characters in BlenderBuild and model a Super MARLO runner clone in UnityBuild 43 Models & a 3D Runner Game in Unity® with C# CodeMake Games and Web Apps: Unity, React and Redux MasterclassMake 3 Games in SpriteKit & 13 Low Poly Buildings in BlenderA Beginner's Guide to Low Poly Models in Blender One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you want to. This course is project-based, so you will not learn a bunch of useless coding practices. At the end of this course, you will have real-world apps to use in your portfolio.
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