Skip to content
CourseAsk.
Unity 2D Game Development: From Fundamentals to Monetization
Udemy MOOC / Non-credit all levels

Unity 2D Game Development: From Fundamentals to Monetization

About this course

Do you want to build your own 2D games in Unity and actually publish and monetize them on app stores?This course takes you from absolute fundamentals to a complete 2D game development pipeline in the latest Unity 6, including monetization strategies you can apply in real projects.We start with the basics of Unity 6 2D:you’ll understand the editor, scenes, Game Objects, sprites, physics, collisions, input, UI, and core scripting concepts in C#. Step by step, you’ll build 2D gameplay systems that are clear, reusable and easy to extend.As you progress, you will:Create 2D player controllers, enemies, pickups and level logicWork with sprite sheets, animations, parallax backgrounds and camera systemsDesign menus, HUDs, health systems and game flow (start, pause, game over)Organize your project for scalability and clean structureApply good practices for performance and responsiveness in Unity 6Then we move into the publishing and monetization side:Prepare your builds for mobile and desktop platforms using Unity 6Understand store requirements and basic optimizationIntegrate ads (e.g., rewarded ads / interstitials)Implement simple in-app purchases and discuss ethical monetizationLearn best practices to balance player experience with revenueBy the end of this course, you won’t just know how to “make something move” in Unity—you’ll know how to design, build, polish, publish and monetize your own 2D games in Unity 6, with a clear workflow you can repeat for future projects.

$19.99

Price shown by Udemy — confirm on their site.

Enroll on Udemy

You'll be redirected to Udemy to complete enrollment.

  • Listed & compared by CourseAsk
  • English · All Levels