Game Development Essentials with Unreal Engine 4 Blueprints
About this course
This is a beginners course meant to help you get started as an indie game developer. This course is focused on using Unreal Engine 4 and coding with blueprints (Programming without code) but we also explain and explore some basics of designing and modeling in Maya. This course is a complete beginners guide and after this course you will be able to make your own game or sell your own assets. During this course you will develop your own platformer game and at the end I will also teach you how to upload your game on popular game platforms for feedback.
55/100
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- What the provider tells you
- 31/45
- Who stands behind it
- 8/35
- How complete the listing is
- 16/20
Scores how much the provider publishes and who stands behind it — not how well it is taught.
What you'll learn
- Create a functional 2D platformer game in Unreal Engine 4 using Blueprints
- Model and texture simple assets in Maya for use in a game
- Set up level geometry, player controls, and basic game logic without writing code
- Package and upload a completed game to online distribution platforms
Course objectives
- Teach the fundamentals of visual scripting with Unreal Engine 4 Blueprints
- Introduce basic Maya modeling concepts relevant to game asset creation
- Guide students through the complete development cycle of an indie platformer
- Demonstrate how to publish a finished game for feedback and potential sales
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