Programming Reactive Systems (Scala 2 version)
About this course
Reactive programming is a set of techniques for implementing scalable, resilient and responsive systems as per the Reactive Manifesto. Such systems are based on asynchronous message-passing, and their basic building-blocks are event handlers. This course teaches how to implement reactive systems in Scala and Akka by using high-level abstractions, such as actors, asynchronous computations, and reactive streams. You will learn how to: - use, transform and sequence asynchronous computations using Future values - write concurrent reactive systems based on Actors and message passing, using untyped Akka and Akka Typed - design systems resilient to failures - implement systems that can scale out according to a varying workload - transform and consume infinite and intermittent streams of data with Akka Stream in a non-blocking way - understand how back-pressure controls flows of data
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